
#Shadow president game update#
Good luck on this, I actually missed SP and would love to see an update with a better interface. It's important to give the player a good sense of not only what's happened, but based on their actions, what's about to happen.Ĭorporate cronyism, intrigue, characters with hidden pasts, and a good dose of sedition and insurgency would be nice to deal with. I'd put the bulk of the work into either the strategic or the advisor model, but decide outright what kind of game it's going to be. I think I was naively expecting a more simplified black and white world, but a good tutorial would have set me straight and made me play alot more cutthroat. I couldn't figure out some of the finer strategy to gaining global influence or why my own allies were undercutting me. In Shadow President, I started getting so frustrated that I would start nuclear wars, just for the hell of it. The difference was that the feedback and rewards cycle in a flight sim, though complicated, was much more immediate and direct- if did this, I crashed, if I did that, I stalled, etc. By the time I learned from others about how deep it was, I'd already given up.įWIW, the first games I started playing were flight sims like Falcon 3.0, so I'm hardly a casual gamer.
#Shadow president game how to#
I'd have advisors doing backstabbing behind the scenes but not get how to lock them down.Īnother thing, ironically enough, is that it took too long to get into the meat of the game. For instance, having played a ton of civilization type games, the rules about armies having to be hosted by a client state were frustrating in comparison. I liked the realism, but at the time I played it the rules were counter-intuitive and realistic to me. I think what threw me was not enough tutorial or easy start options. Taking Faroe Islands gives the Russians an additional staging area to invade the United Kingdom.I absolutely LOVED the concept of this game, but for some reason, I could not get into it (and I'm a politics junky). This will add more challenge to the player as this removes Svalbard as a staging ground to counter-invade the Soviet Union. I figured if the Soviets grabbed Iceland, they may as well grab Scandinavian Islands in the North Sea area between Iceland and the Soviet Union. Update: Soviet Union will control these territories in addition to the ones listed above: Faroe Islands, Svalbard, & Jan Mayan. That is kind of what cause my previous attempts on this scenario to fail miserably.

Will very likely take short breaks between step in order to avoid rushing too fast. Next step will be to establish other controlled countries followed by rearrangement of trade relations. Here is a list of the countries and their new holdings.Ī majority of the ideology changes have been implemented as well as the territories that will be under USA control. I have completed most of those changes.Ī number of countries will be under the military control of another. Thus far I am working on changing ideologies, ambition, and ethics. The United Kingdom is not out of reach this time either they too can be invaded.

As a result all countries not involved in the war or any unrelated regional conflict will be set for "low conflict".

Due to the obvious threat of nuclear war, no country is truly at peace. All WTA members on both sides will be set at either "limited war" or "total war". The Democratic Socialist "neutral" Bloc led by India will not be included this time. In this new version, the Third World War is already officially underway. I have already decided on a few extra elements to add into the game which I had thought of before but didnt do since it would have added days or even weeks to the waiting period. For starters, the Cold War was heating up but had not quite escalated into hot war during the first couple weeks. Lets modify Shadow President - Soviet Storm Rising re-enters production Bay 12 Games Forum December 19, 2021, 03:39:07 pm Welcome, Guest. In other words, Soviet Storm Rising is back in business! There will be a number of changes which should improve the game playing experience as well as increase the challenge even further. Well after being on hiatus for several months, I have finally started the scenario project up again.
